AI Insights · Timothy · June 2022
Top 5 Low Poly Games on iOS in Brazil, Q2 2022
In Q2 2022, the top low poly games on iOS in Brazil showcased varying trends in downloads, revenue, and active users, with some apps experiencing significant growth.
In Q2 2022, the top low poly games on iOS in Brazil demonstrated distinct trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
Roblox saw a consistent performance in weekly downloads, maintaining figures around the mid-20K range, peaking at approximately 26.6K in the last week of June. Weekly revenue fluctuated, peaking at around $167K in mid-April, with a low of about $83K towards the end of May. Active users steadily increased from around 503K at the beginning of April to nearly 557K by the end of June.
Idle Lumber Empire - Wood Game experienced a notable increase in weekly downloads early in the quarter, reaching a high of approximately 15K in early May before declining to around 3.7K by the end of June. Weekly revenue also saw fluctuations, peaking at about $2.2K in early June. Active users increased from around 8.2K at the end of March to a high of 26.7K in early May, then gradually decreased to 12.3K by the end of the quarter.
LEGO® Star Wars™: TCS showed significant variability in weekly downloads, with a notable peak of about 6.8K in early May, followed by a decline to approximately 890 by the end of June. Revenue remained relatively stable, with minor fluctuations, peaking at around $216 in early May. Active users saw a spike from around 4.4K at the beginning of April to a peak of approximately 13K in early May, before settling around 7.2K by the end of June.
Conquer The Tower -Takeover It had a steady performance in weekly downloads, fluctuating between 1.3K and 3K, with a high of about 3.1K in mid-April. Revenue varied, peaking at around $179 in mid-April. The game did not show active user data.
Island War: Raid showed a consistent increase in weekly downloads, peaking at approximately 1.8K in mid-June. Weekly revenue saw a significant jump, reaching about $1.3K in the last week of June. Active users consistently grew from around 1.2K at the end of March to nearly 2.9K by the end of June.
These insights are based on Sensor Tower data. For more detailed analysis and insights, visit Sensor Tower.